Breaking the Economy: Splitting Swift/Immediate Actions?
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- Psychic Robot
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Breaking the Economy: Splitting Swift/Immediate Actions?
How badly would it break the economy of actions if one were to allow characters to take swift actions after expending an immediate action?
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Casters get a little better, and non casters don't really benefit too much at all.
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Yeah, if you just make it a universal rule, then the only people who benefit are those who already have both Swift AND Immediate actions. Casters feature here, but aside from that, a few Tome classes do.
If you are referring to specifically giving that as an ability to a certain class, then it depends entirely on what kinds of abilities they have that would utilise this.
If you are referring to specifically giving that as an ability to a certain class, then it depends entirely on what kinds of abilities they have that would utilise this.
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RandomCasualty2
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I like the idea. So a character would have:
1 Standard
1 Move
1 Swift
1 Immediate
However many Free they can get away with.
Makes more sense that having to keep track of "Oops; I can't use a swift action because I already took an immediate...no, wait; I went after that, so my actions reset...no, that wasn't my turn; that was an AoO and a Cleave..."
I'm not worried about casters getting better, since you're either gilding the lily (standard 3.5) or everybody benefits (Tomes, homebrew). Currently playing a semi-homebrewed rogue/paladin, and I would really like having a swift AND an immediate action each round.
1 Standard
1 Move
1 Swift
1 Immediate
However many Free they can get away with.
Makes more sense that having to keep track of "Oops; I can't use a swift action because I already took an immediate...no, wait; I went after that, so my actions reset...no, that wasn't my turn; that was an AoO and a Cleave..."
I'm not worried about casters getting better, since you're either gilding the lily (standard 3.5) or everybody benefits (Tomes, homebrew). Currently playing a semi-homebrewed rogue/paladin, and I would really like having a swift AND an immediate action each round.
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- CatharzGodfoot
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It would provide a significant boost to classes that have primary abilities of those action types. Some abilities which are balanced to be exclusive might get surprisingly good when used together.
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I'd say...
Try it with a few different classes (Casters, Tome, Tome of Battle, etc.) and see how it works out.
Try it with a few different classes (Casters, Tome, Tome of Battle, etc.) and see how it works out.
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Perhaps not that many, but Wizards and Sorcerers in particular have so good immediate action spells that it is not even funny. Greater mirror image and Wings of cover are prime examples and while not a spell, Abrupt jaunt is preposterously useful as well. Let's not even get started with Celerity and its relatives...RandomCasualty2 wrote:ToB characters I might imagine would benefit the most. Casters have lots of swift actions but very few immediates, while ToB characters have a generous mix of both.
Edit: To elaborate a bit further, I agree Tome of Battle characters get a lot more chances to use immediate actions, but the opportunity cost is a lot higher for casters, because that means losing a Quickened spell or a swift action buff or whatever. Also, buffing casters and initiators does little but increases the huge gap between them and the rest of the lot.
Last edited by Tshern on Wed Oct 15, 2008 10:35 pm, edited 1 time in total.
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RandomCasualty2
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Ah yeah, I forgot some of the PHB2 stuff.Tshern wrote: Perhaps not that many, but Wizards and Sorcerers in particular have so good immediate action spells that it is not even funny. Greater mirror image and Wings of cover are prime examples and while not a spell, Abrupt jaunt is preposterously useful as well. Let's not even get started with Celerity and its relatives...
To be fair, that is not too much of a boon for casters apart from Wizard and Sorcerer.
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